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Drawn To The Flame is a podcast in which Peter and Frank discuss Arkham Horror : The Card Game, a cooperative living card game of Lovecraftian horror.
Episodes

Jul 16, 2026
Jul 16, 2026
48 min
Join Frank and Peter for a head-scratcher: is Carolyn the new Daisy? What does that mean? And if it means what we think it means, what does that say about chapter 1 Arkham in comparison with chapter 2 Arkham, if anything?
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Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame
Email us on drawntotheflamepodcast@gmail.com | Find us on Bluesky
Thank you for listening and subscribing.

Jul 2, 2026
Jul 2, 2026
1hr 7 sec
Join Frank for another instalment of Wondrous Lands, a live play series of Earthborne Rangers. This is the first campaign, Lure of the Valley, solo. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey alongside me! If you want more of an explainer of the game, check out the first Wondrous Lands episode, where I offer more of a rules explainer.
You can view the map here, the campaign log here and my deck here.
Timestamps:
0.00 preamble + where's the arkham?
2.10 setup
4.30 our first location
6.15 gameplay begins
8.00 I don't need to avoid the buck to avoid fatigue - I spot this at 8.25 though!
14.00 a new location...
26.50 I forget the mountain effect on Rising Waters - I catch this at 31.10 and add rain to accommodate it.
41.35 some damp business
44.50 a bit of scheming...
50.20 a set-aside card (please write in thoughts!)
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Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame
Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Jun 11, 2026
Jun 11, 2026
1hr 21 min
Join Frank for another instalment of Wondrous Lands, a live play series of Earthborne Rangers. This is the first campaign, Lure of the Valley, solo. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey alongside me! If you want more of an explainer of the game, check out the first Wondrous Lands episode, where I offer more of a rules explainer.
You can view the map here, the campaign log here and my deck here.
Timestamps:
0.00 intro
1.40 spoiler warning
2.01 setting up
2.35 opening hand
3.45 set-up continues...
5.10 a new entry for the day...
8.39 arrival!
10.15 start of round 1
36.00 a little retcon
45.55 travel time (I did my refresh first, but I spot that misplay)
52.35 travel time again!
59.45 travel time the third!
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

May 28, 2026
May 28, 2026
48 min
Join Peter and Frank as they tease apart two related but not quite the same things: environments and chapters. What are they both? How do they impact the game? How do they even work? Should we care? All this and more in this episode!
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Email us on drawntotheflamepodcast@gmail.com | Find us on Bluesky
Thank you for listening and subscribing.

May 14, 2026
May 14, 2026
1hr 19 min
Join Frank and Peter as they look at some of the hits and misses of the chapter two core set - aka the 2026 core set - for Arkham Horror The Card Game, and specifically the highs and lows of Brethren of Ash, the core set campaign. We're looking at what we love, what worked for us, and what left us wanting more.
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May 7, 2026
May 7, 2026
52 min
Join Frank for another Think on your Feet episode. Here ends our Brethren of Ash solo playthrough!
In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
My deck: third scenario
0.00 intro and audio stuff
1.35 xp options
3.42 note from previous scenario
5.10 scenario intro
8.20 setup
10.50 act and agenda
11.50 opening hand
12.50 or so: gameplay begins
45.20 a little codex interlude
45.50 resolution and wrap-up.
49.00 design notes
At 30.10 I defeat Servant of Flame and forget to trigger its codex - I remember at 45.10!
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Apr 30, 2026
Apr 30, 2026
1hr 36 min
Join Frank for another Think on your Feet episode. The patrons have voted, so we're embarking on "<patron choice of chapter 2 investigator> versus Brethren of Ash"
In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
My deck: first scenario | second scenario
0.00 preamble
2.05 first scenario intro
4.35 opening hand
5.05 gameplay begins
33.10 first scenario analysis
33.55 second scenario intro
36.55 what's the map like?
41.03 opening hand
41.26 gameplay begins
1.27.15 I forget to take a horror from a pursuing Whippoorwill but a minute later I remember it.
During the recording, I realise I may have made a rather major mess-up this playthrough, somehow internalising that Izzie's ability is once per test rather than once per round. I do spot this error at 1.01.25... and during the edit I've checked and I never in fact make the error! Phewee! Just shows how things can slip by. So even though I am not sure whether I used her ability multiple times per phase, it turns out... I didn't.
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Apr 16, 2026
Apr 16, 2026
1hr 42 min
Join Frank for another Think on your Feet episode. After our last episode, in which Frank tried out two of the premade decks, here Frank tries another one (or two, or three).
In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
0.00 preamble
3.57 who are we playing?
6.15 class overview
9.13 final setup
10.47 opening hand
12.05 gameplay begins - or at least scheming
49.50 taking a breath, resetting, class overview
54.05 gander in the rulebook
55.17 opening hand
1.09.45 resetting, class overview
1.13.37 opening hand
At 31.23: I say skulls are -2 on a 5 v 2 test. I'm wrong, skulls are -3s by this point in the scenario. Luckily, that doesn't matter! I spot it at 36.05 or so.
At 1.17.13: I miscount my handsize due to the assistant, but I spot it shortly afterwards.
Throughout: I keep calling Servant of Flame Servant of the Flame. Maybe it's because I'm so used to Drawn to the Flame rather than Drawn to Flame? Anyway, I spot it, apologise for it, and continue to do it pretty much indiscriminately throughout. Sorry!
At 1.26.00 or so: I kill two experiments and forget to be horrified by them, but I spot this and correct it at 1.32.40.
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Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame
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Thank you for listening and subscribing.

Apr 2, 2026
Apr 2, 2026
1hr 15 min
Join Frank for another Think on your Feet episode - this time, it's tearing into the new 'chapter two' core set for Arkham Horror The Card Game The Living Card Game.
In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
At 29.30 I get confused - I'd missed a damage from fire on the mutant from the previous turn, so it should've died at this point (and me with it).
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Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame
Email us on drawntotheflamepodcast@gmail.com | Find us on Bluesky
Thank you for listening and subscribing.

Mar 27, 2026
Mar 27, 2026
53 min
Join Frank and Peter as we preview half a dozen cards as part of the Survivor investigator deck preview season. We recorded this episode before we knew any of the other cards, so these are our time-capsule takes shorn of the context of the other previews. Thank you to FFG for sending us the cards to preview.
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Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame
Email us on drawntotheflamepodcast@gmail.com | Find us on Bluesky.
Thank you for listening and subscribing.

Mar 19, 2026
Mar 19, 2026
1hr 14 min
Join Frank for another instalment of Wondrous Lands, a live play series of Earthborne Rangers. This is the first campaign, Lure of the Valley, solo. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey alongside me! If you want more of an explainer of the game, check out the first Wondrous Lands episode, where I offer more of a rules explainer.
You can view the map here, the campaign log here and my deck here.
Timestamps:
0.00 intro + rewards
3.15 setup + a new mission
11.25 gameplay begins
30.25 our first travel
50.30 our second travel
1.02.50 trade, you say?
1.07.20 I realise I've forgotten the weather - I punish myself by flipping to the hot sunny side.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Feb 26, 2026
Feb 26, 2026
45 min
Join Frank and Peter as they look at the five announced 'evergreen investigator decks'. Who are these evergreen folks? What do they do? What might their decks contain?
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Feb 19, 2026
Feb 19, 2026
45 min
Join Peter and Frank as they take a moment to look at another (number five) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Feb 12, 2026
Feb 12, 2026
1hr 28 min
Join Frank for another instalment of Wondrous Lands, a live play series of Earthborne Rangers. This is the first campaign, Lure of the Valley, solo. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey! If you want more of an explainer of the game, check out the first Wondrous Lands episode, where I offer more of a rules explainer.
You can view the map here, the campaign log here and my deck here.
Timestamps:
0.00 intro
2.58 moments on the path / spoilers / couple of small corrections / the elder's book of uncommon wisdom
7.05 a question to the listener
7.39 setup and gameplay begins
27.30 what are aspirations?
37 or so: I fail the Remember test (0 vs 1) and still draw a card, which is wrong - I don't get to draw if I don't pass. It doesn't ruin the day, but definitely would've warped the final parts of it!
50.00 let's go travelling!
1.03.00 I have no clue why I kept in my coughing on the recording - but I can't edit it out without losing explaining what I'm doing. Sorry about that!
1.11.02 she's *not* an atrox. Derp! It's kind of obvious about three seconds later...
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Jan 29, 2026
Jan 29, 2026
44 min
Join Frank and Peter as they take a moment to look at another (number four) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes.
Little erratum note: 14mins in, Peter talks about how Daniela might help with the Black Chamber Operative, and talks about chapter 1 Daniela's ability rather than chapter 2. It's not a big boo-boo, but we wanted to acknowledge it!
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Jan 22, 2026
Jan 22, 2026
45 min
Join Frank and Peter as they take a moment to look at another (number three) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes.
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Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame
Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Jan 15, 2026
Jan 15, 2026
1hr 51 min
Join Frank for something a little bit different: a live play series of Earthborne Rangers. I'm starting simple: Lure of the Valley, solo, and sharing my experience with the game. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey! And as this is my first time sharing EBR live, there's a bit more rules explaining than future episodes will contain. As ever, your feedback is welcome!
You can view the map here, the campaign log here and my deck here.
Timestamps:
0.00 intro and setting the scene
5.15 the campaign begins
10.43 what are shapers?
11.37 Kal's fate and more setup
15.34 Lone Tree Station and its setup
17.57 energy, fatigue, common tests, scouting
24.26 opening hand
29.22 playing some actions!
35.11 a friendly face! (For the query I have here - I answer it later on in the ep, at 1.23.45!)
42.10 setting out from Lone Tree Station
59.44 arriving at White Sky
1.14.00 the weather changes...
1.30.45 something in the water...
1.37.30 I forget to add a cloud to the weather
1.45.15 small misplay: I forget to take two fatigue from the buck and the doe when swimming - the day ends shortly anyway, so not a major misplay, but would have shortened the day!
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Thank you for listening and subscribing.

Dec 18, 2025
Dec 18, 2025
34 min
Join Frank and Peter as they take a moment to look at another of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes. We recorded this with episode 362 but then decided to split the track - hence the rapid start.
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Thank you for listening and subscribing.

Dec 11, 2025
Dec 11, 2025
34 min
Join Frank and Peter as they take a moment to look at some (well, one) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Nov 24, 2025
Nov 24, 2025
37 min
Join Peter and Frank for a couple of previews from the latest Arkham Horror product, the 'chapter two' core set, releasing in April 2026 (we believe). It's Survivor preview season, so we're sharing a couple of cards. And we have very special guests joining us for the episode too!
Preview season dates here.
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Thank you for listening and subscribing.

Nov 20, 2025
Nov 20, 2025
58 min
Join Frank and Peter as they talk about the improvised trait.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Nov 12, 2025
Nov 12, 2025
37 min
Join Peter and Frank for a couple of previews from the latest Arkham Horror product, the 'chapter two' core set, releasing in April 2026 (we believe). It's Seeker preview season, so we're sharing a couple of cards and linking to other creators too.
Preview season dates here.
Timestamps:
0.00 what is the new core set? discussion
19.30 our first new card discussion
24.55 our second new card discussion
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Oct 30, 2025
Oct 30, 2025
1hr 39 min
Join Frank for another Think on your Feet episode - this time, it's George Barnaby vs Film Fatale, in a sort-of facecheck encounter. Here's my deck: click me
In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
Timestamps:
0.00 intro
2.37 story
4.20 setup
6.00 act and agenda
7.20 opening hand
11.34 gameplay begins
Misplay: at 47.05 I commit a Last Chance into a Brute Force attack, though, of course, Last Chance must be the only skill committed to a test. I sort of treat Brute Force like an event, clearly! Luckily it doesn't matter for the draw, though it does let me draw 2 on an action where I shouldn't be able to... whoops!
At 1h19, I pass a test with a double commit and forget about Andre. My bad!
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Oct 16, 2025
Oct 16, 2025
48 min
Join Peter and Frank for another investigator-specific episode, this time all about everyone's favourite writer. Who is Gloria, how does she play and why is she considered so powerful?
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Oct 2, 2025
Oct 2, 2025
52 min
Join Frank and Peter for another investigator-specific episode, this time all about everyone's favourite aviatrix. Who is Wini, how does she play and why is she disgusting?
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Aug 28, 2025
Aug 28, 2025
48 min
Join Peter and Frank as they talk about the pairing of investigators they're building for their next campaign and they share some of their working at refining the decks and answering some of the questions the campaign will pose.
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Aug 14, 2025
Aug 14, 2025
55 min
Join Peter and Frank as they fire up the mics and chat about the next campaigns they'd like to play. We're talking specific campaigns, suitable investigators for the challenge, legacy and current environments, and much more!
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Aug 7, 2025
Aug 7, 2025
51 min
Join Frank and Peter as they return to the woodland of Root and the distant reaches of space for Arcs. We've been playing lots of both games by Leder Games, and thought we'd reflect on the experience and some of how it links to Arkham (or not).
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Jul 24, 2025
Jul 24, 2025
39 min
Join Peter and Frank for their post-Drowned City takes. Spoiler warning: we're talking about a first time through The Drowned City and sharing our thoughts, so we'll of course spoil elements of the campaign.
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Jul 3, 2025
Jul 3, 2025
40 min
Join Frank and Peter as they look at a new keyword for Arkham that yes, doesn't exist, and yes, is made up by them, but also hopefully makes for interesting discussion around what makes a good keyword and the copious design space in the game.
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Jun 5, 2025
Jun 5, 2025
1hr 7 min
Join Frank and Peter as they puzzle over: how does one evaluate a campaign? What makes a good campaign? Is it something we can even judge? And what leads to a campaign being ranked 'bad'? Who comes up with this stuff?
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May 22, 2025
May 22, 2025
58 min
Join Peter and Frank as we talk about stat replacement effects: what are they? how do they work? are they worth it? That sort of thing!
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May 8, 2025
May 8, 2025
42 min
Join Frank and Peter as we take an eighth first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin (well, not really any more) to pick a class and we're diving in with our takes. This episode was recorded in one sitting with the previous episode, and we've snipped it up to make more manageable listening.
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May 1, 2025
May 1, 2025
59 min
Join Frank and Peter as we take a seventh first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin (well, not really any more) to pick a class and we're diving in with our takes.
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Apr 24, 2025
Apr 24, 2025
1hr 14 min
Join Frank and Peter as we take a sixth first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin to pick a class and we're diving in with our takes.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Apr 3, 2025
Apr 3, 2025
1hr 7 min
Join Frank and Peter as we take a fifth first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin to pick a class and we're diving in with our takes.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
Thank you for listening and subscribing.

Mar 27, 2025
Mar 27, 2025
1hr 2 min
Join Frank and Peter as we take a fourth first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin to pick a class and we're diving in with our takes.
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Email us on drawntotheflamepodcast@gmail.com | Twitter is here and Facebook is here.
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Mar 20, 2025
Mar 20, 2025
1hr 11 min
Join Frank and Peter as we take a third first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin to pick a class and we're diving in with our takes.
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Mar 13, 2025
Mar 13, 2025
1hr 5 min
Join Frank and Peter as we take a second first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin to pick a class and we're diving in with our takes.
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Mar 6, 2025
Mar 6, 2025
1hr 2 min
Join Frank and Peter as we take a first look at the player cards of The Drowned City Investigator Expansion (For Players). We've got the wheel out to spin to pick a class and we're diving in with our takes.
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Feb 27, 2025
Feb 27, 2025
1hr 4 min
Join Frank and Peter as they talk about the newly announced current and legacy environments for Arkham Horror, the retirements on the horizon, or what we might term 'rotation'. What does it mean for the game? What will the community impact be? What do we know so far?
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Feb 6, 2025
Feb 6, 2025
1hr 20 min
Join Peter and Frank as they talk about some of the things on Duke's mood board for The Drowned City. When we spoke to Duke last year, he mentioned a range of media and we've jumped in to look at The Call of Cthulhu, The Doom that Came to Sarnath, Arrival, Prometheus, Alien: Covenant, Scavengers Reign and Evil Dead, and talk about them all and how they relate to The Drowned City. BEWARE: spoilers for all within.
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Jan 23, 2025
Jan 23, 2025
1hr 3 min
Join Frank and Peter as they take stock of preview season so far. What's catching their eye with The Drowned City? What are the new investigators like? What does the return of myriad augur? NB: this episode was recorded in early January 2025, so we weren't privvy to the full Drowned City set, let alone all the previews at the time of recording.
See all the previews here.
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Jan 16, 2025
Jan 16, 2025
39 min
Join Peter and Frank as they look ahead at 2025: what are our Arkham intentions? What do we think The Drowned City will bring to Arkham? And what are our gaming intentions and hopes more generally?
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Jan 9, 2025
Jan 9, 2025
20 min
Join Frank as he talks about FHVFHV for the third time - we're talking Wilson's finale, Kate's longest night, a new investigator begins their survey and much, much more. Enjoy!
Here's the FHVFHV sheet: here.
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Jan 2, 2025
Jan 2, 2025
1hr 12 min
Tune in for Think on your Feet XLVII, in which the play through of The Innsmouth Conspiracy, featuring Subject 5U-21, concludes.
In Think on your Feet episodes, a live play series, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
Timestamps:
0.00 preamble
1.25 interlude iv
4.25 upgrading deck
5.21 scenario setup
7.35 chaos bag
8.20 act and agenda
10.02 opening hand
10.50 gameplay begins
26.45 act 1 advancement
37.30 agenda 1 advancement
1.09.30 epilogue and campaign wrap-up
Here's the deck: CLICK ME
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Dec 12, 2024
Dec 12, 2024
1hr 39 min
Join Frank and Peter for the third and final part of an extended interview with Azathoth's replacement Nyarlathotep, aka Duke Harrist, the lead designer of Arkham Horror LCG. In this episode, we talk to Duke about The Feast of Hemlock Vale campaign. We work our way through every scenario in the campaign, as well as its influences, the tone he wanted to set, his thoughts on difficulty, solo play and balance and the personal elements of his own life that went into the creation of the campaign. If that's not enough, we round the whole thing out with a bit of chat about The Drowned City, too!
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Nov 28, 2024
Nov 28, 2024
1hr 6 min
Join Peter and Frank for Visions of Futures Past, our occasional series of episodes where we preview cards for Arkham Horror. In this episode: it's The Drowned City, with our look at some previews sent to us by FFG. Thanks FFG! We hope you like the cards.
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Nov 21, 2024
Nov 21, 2024
53 min
Join Frank and Peter for the second part of an extended interview with Azathoth's replacement Nyarlathotep, aka Duke Harrist, the lead designer of Arkham Horror LCG. In this episode, we talk to Duke about the player cards of The Feast of Hemlock Vale. We take more of a look at the state of the classes in Arkham and the places Duke wanted to bring new ideas to the game, as well as chat about bringing new investigators into the Arkham Files. We hope you enjoy it!
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Nov 14, 2024
Nov 14, 2024
40 min
Join Frank and Peter for the first part of an extended interview with Azathoth's replacement Nyarlathotep, aka Duke Harrist, the lead designer of Arkham Horror LCG. In this episode, we talk to Duke about his background as a designer, how he ended up at FFG, what he brings to the role and what it's like following on from Maxine Newman, as well as where he wants to take Arkham in the future.
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